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Federico is a game designer interested in the anthropology of game spaces, in promoting personal games and in exploring the potential of games as expressive artefacts.
Andy is an Emmy award-winning computational artist exploring the complex nature of form and the simulation of growth processes.
Nikolay’s recent work is devoted to genetic programming of tree-structured polynomials.
Jamie's interests include wearable computing, social neuroscience, and theatre. He is particularly interested in how wearable computing can help to capture and model human activity.
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Drew is a game designer and maker, his work encompasses commercial tabletop games as well as gamification for public engagement through workshops and events.
Rigby, Bethany. 2025. Surface Imaginaries. e-flux Architecture,. DDB 2024-2025 Park, Soomi; May, Katherine; Haines, Agatha and Rigby, Bethany, eds. 2025. DDB 2024-2025. London: School of Design, Ó£ÌÒÊÓÆµ. ISBN 9781913380892.
Publication feed is currently unavailable. Articles related to Mike Thompson. . Designs enable public to listen ‘like a tree’ to boost engagement with climate change. Ó£ÌÒÊÓÆµ.
Will Davies is a political economist with interests in neoliberalism, history of economics and economic sociology.
James Martin is a political theorist with interests in public speech, argument, and their effects on subjectivity.