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Federico is a game designer interested in the anthropology of game spaces, in promoting personal games and in exploring the potential of games as expressive artefacts.

Jamie's interests include wearable computing, social neuroscience, and theatre. He is particularly interested in how wearable computing can help to capture and model human activity.

Drew is a game designer and maker, his work encompasses commercial tabletop games as well as gamification for public engagement through workshops and events.

Rigby, Bethany. 2025. Surface Imaginaries. e-flux Architecture,. DDB 2024-2025 Park, Soomi; May, Katherine; Haines, Agatha and Rigby, Bethany, eds. 2025. DDB 2024-2025. London: School of Design, Ó£ÌÒÊÓÆµ. ISBN 9781913380892.

Publication feed is currently unavailable. Articles related to Mike Thompson. . Designs enable public to listen ‘like a tree’ to boost engagement with climate change. Ó£ÌÒÊÓÆµ.

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