Dewe, Hayley; Brenton, Harry; Castelow, Isabel; Grimshaw, Emerald; Gillies, Marco and Cowie, Dorothy. 2026. Children's Embodiment of Non-Human Virtual Hand Forms. Developmental Science, 29(2), e70131. ISSN 1363-755X
Dobre, Georgiana Cristina; Wilczkowiak, Marta; Gillies, Marco; Pan, Xueni and Rintel, Sean. 2025. Avatars in mixed-reality meetings: A longitudinal field study of realistic versus cartoon facial likeness effects on communication, task satisfaction, presence, and emotional perception. International Journal of Human-Computer Studies, 205, 103632. ISSN 1071-5819
Gillies, Marco and Zhang, Tianyuan. 2025. Reawakening Sensibility to the More than Human. Interactions, 32(6), pp. 46-49. ISSN 1072-5520
Yin, Jiaqi; Liu, Shihan; Lee, Shao-Wen; Kitsios, Andreas; Gillies, Marco; Birtel, Michèle Denise; Farmer, Harry and Pan, Xueni. 2025. Immersive Intergroup Contact: Using Virtual Reality to Enhance Empathy and Reduce Stigma Towards Schizophrenia. IEEE Transactions on Visualization and Computer Graphics (TVCG), 31(11), pp. 9656-9666. ISSN 1077-2626
Dobre, Georgiana Cristina; Gillies, Marco and Pan, Xueni. 2022. Immersive Machine Learning for Social Attitude Detection in Virtual Reality Narrative Games. Virtual Reality, 26(4), pp. 1519-1538. ISSN 1359-4338
Dewe, Hayley; Gottwald, Janna; Bird, Laura-Ashleigh; Brenton, Harry; Gillies, Marco and Cowie, Dorothy. 2022. My virtual self: the role of movement in children's sense of embodiment. IEEE Transactions on Visualization & Computer Graphics, 28(12), pp. 4061-4072. ISSN 1077-2626
Slyman, Souad; Gillies, Marco and Lytra, Vally. 2022. Developing an Evaluation Framework for Analysing Educational Simulation Games. Proceedings of the 16th European Conference on Games Based Learning, 16(1), pp. 526-534. ISSN 2049-0992
Aburumman, Nadine; Gillies, Marco; Ward, Jamie A. and Hamilton, Antonia F.de C.. 2022. Nonverbal communication in virtual reality: Nodding as a social signal in virtual interactions. International Journal of Human-Computer Studies, 164, 102819. ISSN 1071-5819
Gibbs, Janet K.; Gillies, Marco and Pan, Xueni. 2022. A Comparison of the Effects of Haptic and Visual Feedback on Presence in Virtual Reality. International Journal of Human-Computer Studies, 157, 102717. ISSN 1071-5819
Collingwoode-Williams, Tara; O'Shea, Zoe; Gillies, Marco and Pan, Xueni. 2021. The Impact of Self-Representation and Consistency in Collaborative Virtual Environments. Frontiers in Virtual Reality, 2, 648601. ISSN 2673-4192
Cole, Tom and Gillies, Marco. 2021. Thinking and Doing: Challenge, Agency, and the Eudaimonic Experience in Video Games. Games and Culture, 16(2), pp. 187-207. ISSN 1555-4120
Drewett, Olivia; Hann, Gayle; Gillies, Marco; Sher, Carmel; Delacroix, Sylvie; Pan, Xueni; Collingwoode-Williams, Tara and Fertleman, Caroline. 2019. A Discussion of the Use of Virtual Reality for Training Healthcare Practitioners to Recognize Child Protection Issues. Frontiers in Public Health, 7(255),
Gillies, Marco. 2019. Understanding the role of Interactive Machine Learning in Movement Interaction Design. ACM Transactions on Computer-Human Interaction, 26(1), 5. ISSN 1073-0516
Fiebrink, Rebecca and Gillies, Marco. 2018. Introduction to the Special Issue on Human-Centered Machine Learning. ACM Transactions on Interactive Intelligent Systems, 8(2), ISSN 2160-6455
Albertini, Niccolò; Brogni, Andrea; Olivito, Riccardo; Taccola, Emanuele; Caramiaux, Baptiste and Gillies, Marco. 2017. Designing natural gesture interaction for archaeological data in immersive environments. Virtual Archaeology Review, 8(16), pp. 12-21.
Pan, Xueni; Gillies, Marco and Slater, Mel. 2015. Virtual character personality influences participant attitudes and behavior – an interview with a virtual human character about her social anxiety. Frontiers in Robotics and AI, 2, 1. ISSN 2296-9144
Kleinsmith, Andrea and Gillies, Marco. 2013. Customizing by Doing for Responsive Video Game Characters. International Journal of Human-Computer Studies, 71(7-8), pp. 775-784. ISSN 1071-5819
Pan, Xueni; Gillies, Marco; Barker, Chris; Clark, David M. and Slater, Mel. 2012. Socially Anxious and Confident Men Interact with a Forward Virtual Woman: An Experimental Study. PLoS ONE, 7(4), e32931.
Gillies, Marco and Spanlang, Bernhard. 2010. Comparing and Evaluating Real Time Character Engines for Virtual Environments. Presence: Teleoperators and Virtual Environments, 19(2), pp. 95-117. ISSN 1054-7460
Gillies, Marco; Pan, Xueni and Slater, Mel. 2010. Piavca: a framework for heterogeneous interactions with virtual characters. Virtual Reality, 14(4), pp. 221-228. ISSN 1359-4338
Gillies, Marco. 2009. Learning Finite State Machine Controllers from Motion Capture Data. IEEE Transactions on Computational Intelligence and AI in Games, 1(1), pp. 63-72. ISSN 1943-068X
Zhang, Li; Gillies, Marco; Dhaliwal, Kulwant; Gower, Amanda; Robertson, Dale and Crabtree, Barry. 2009. E-Drama: Facilitating Online Role-play using an AI Actor and Emotionally Expressive Characters. International Journal of Artificial Intelligence in Education, 19(1), pp. 5-38. ISSN 1560-4292
Gillies, Marco; Pan, Xueni; Slater, Mel and Shawe-Taylor, John. 2008. Responsive Listening Behavior. Computer Animation and Virtual Worlds, 19(5), pp. 579-589. ISSN 1546-4261
Gillies, Marco; Crabtree, I. Barry and Ballin, Daniel. 2004. Customisation and Context for Expressive Behaviour in the Broadband World. BT Technology Journal, 22(2), pp. 7-17. ISSN 1358-3948
Gillies, Marco and Dodgson, N.. 2004. Behaviourally rich actions for user-controlled characters. Computers & Graphics, 28(6), pp. 945-954.
Gillies, Marco and Dodgson, N.. 2002. Eye Movements and Attention for Behavioural Animation. Journal of Visualization and Computer Animation, 13(5), pp. 287-300. ISSN 1049-8907
Conference or Workshop Item
Cheng, Zimu; Pan, Xueni and Gillies, Marco. 2025. 'Reducing Foreign Language Anxiety in Icebreaker Sessions Using LLM-Controlled Multilingual Virtual Agents in VR'. In: IVA '25: ACM International Conference on Intelligent Virtual Agents. Berlin, Germany 16 - 19 September 2025.
Murturi, Sokol; Yee-King, Matthew; Walton-Rivers, Joseph; Scott, Michael James and Gillies, Marco. 2025. 'Melete: Validating the Creativity Support Index as a Metric for Evaluating the Integration of AI In Software Pipelines'. In: Synergy 2025: Designing and Building Hybrid Human–AI Systems. HHAI-WS 2025: Workshops at the Fourth International Conference on Hybrid Human-Artificial Intelligence (HHAI). Pisa, Italy 9 - 13 June 2025.
Zhang, Tianyuan; Lin, Wei; Zhang, Dingye; Pan, Xueni; Latham, William; Grayson, Katie; Watson, Zillah and Gillies, Marco. 2025. 'Sensing Nature'. In: ACM Designing Interactive Systems Conference 2025. Madeira, Portugal 5 - 9 July 2025.
Murturi, Sokol; Pellicone, Tony; Yee-King, Matthew and Gillies, Marco. 2025. 'Melete: Exploring the Components of Mixed-Initiative Artificial Intelligence Pipelines for Level Design'. In: Synergy 2025 HHAI-WS 2025: Workshops at the Fourth International Conference on Hybrid Human-Artificial Intelligence (HHAI). Pisa, Italy 9 - 13 June 2025.
Li, Chaojing; Watson, Zillah; Pan, Xueni and Gillies, Marco. 2025. 'Forced Smile Creates Positive Mood: A Qualitative Analysis With A VR Experience'. In: CHI Conference on Human Factors in Computing Systems (CHI EA ’25). Yokohama, Japan 26 April - 1 May 2025.
Zheng, Yuchen; Deng, Jialin; Wang, Hongyue; Mueller, Florian ‘Floyd’; Pan, Xueni and Gillies, Marco. 2025. 'immersiTea: Exploring Multisensory Virtual Reality Environments to Enrich Bubble Tea Drinking Experiences'. In: Extended Abstracts of the CHI Conference on Human Factors in Computing Systems (CHI EA ’25). Yokohama, Japan 26 April - 1 May 2025.
Lawrence, Tom; Zhang, Tianyuan; Hilton, Clarice and Gillies, Marco. 2025. 'Interactive Machine Learning for Movement Interaction in VR'. In: 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). Saint-Malo, France 8 - 12 March 2025.
Plant, Nicola; Hilton, Clarice; Diaz, Carlos Gonzalez; Fiebrink, Rebecca; Perry, Phoenix; Gibson, Ruth; Martelli, Bruno and Gillies, Marco. 2025. 'Prototyping by Moving for Virtual Reality'. In: 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). Saint-Malo, France 8 - 12 March 2025.
Lee, Jeongmin; Chen, Yuetong; Gillies, Marco and Pan, Xueni. 2025. 'The Effect of Child and Adult Avatars on Spatial Perception in Urban-Scale Virtual Environment'. In: AIxVR: 7th IEEE International Conference on Artificial Intelligence & eXtended and Virtual Reality. Lisbon, Portugal 27-29 January 2025.
Collingwoode-Williams, Tara; Gillies, Marco; Nambyiah, Pratheeban; Fertleman, Caroline and Pan, Xueni. 2024. 'Delivering Bad News: VR Embodiment of Self Evaluation in Medical Communication Training'. In: 12th International Conference on Serious Games and Applications for Health (SeGAH). Funchal, Portugal 7 - 9 August 2024.
Fiorucci, Andrea; Yee-King, Matthew and Gillies, Marco. 2023. 'Beyond Motivation and Engagement: Students’ Voices on the Use of Game-Based Learning in a Bachelor Computer Science Online Degree'. In: 2023 ACM Conference on Information Technology for Social Good (GoodIT ’23). Lisbon, Portugal 6 - 8 September 2023.
Park, Seonjeong; Carlisle, Damaris; Gillies, Marco and Pan, Xueni. 2023. 'Reducing Foreign Language Anxiety with Virtual Reality'. In: 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). Shanghai, China 25-29 March 2023.
Jamalian, Nima; Gillies, Marco; Leymarie, Frederic Fol and Pan, Xueni. 2022. 'The Effects of Hand Tracking on User Performance: an experimental study of an object selection based memory game'. In: 2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR). Singapore, Singapore 17-21 October 2022.
Dobre, Georgiana Cristina; Gillies, Marco; Ranyard, David C; Harding, Russell and Pan, Xueni. 2022. 'More than buttons on controllers: engaging social interactions in narrative VR games through social attitudes detection'. In: ACM International Conference on Intelligent Virtual Agents (IVA ’22). Faro, Portugal 6 - 9 September 2022.
Cole, Tom and Gillies, Marco. 2022. 'Emotional Exploration and the Eudaimonic Gameplay Experience: A Grounded Theory'. In: CHI '22: ACM CHI Conference on Human Factors in Computing Systems. New Orleans, LA, United States 30 April - 5 May 2022.
Cole, Tom and Gillies, Marco. 2022. 'More than a bit of coding: (un-)Grounded (non-)Theory in HCI'. In: CHI Conference on Human Factors in Computing Systems Extended Abstracts (CHI ’22 Extended Abstracts). New Orleans, LA, United States 30 April - 5 May 2022.
Dobre, Georgiana Cristina; Wilczkowiak, Marta; Gillies, Marco; Pan, Xueni and Rintel, Sean. 2022. 'Nice is Different than Good: Longitudinal Communicative Effects of Realistic and Cartoon Avatars in Real Mixed Reality Work Meetings'. In: CHI Conference on Human Factors in Computing Systems Extended Abstracts. New Orleans, LA, United States 29 April - 5 May 2022.
Hilton, Clarice; Plant, Nicola; Fiebrink, Rebecca; Perry, Phoenix; González DÃaz, Carlos; Gibson, Ruth; Martelli, Bruno; Zbyszynski, Michael and Gillies, Marco. 2021. 'InteractML: Making machine learning accessible for creative practitioners working with movement interaction in immersive media'. In: VRST ’21: ACM Symposium on Virtual Reality Software and Technology. Osaka, Japan 8-10 December 2021.
Gillies, Marco. 2021. 'Learnable Computing'. In: ACM CHI '21: CHI Conference on Human Factors in Computing Systems Extended Abstracts. Yokohama, Japan 8 – 13 May 2021.
Plant, Nicola; Hilton, Clarice; Gillies, Marco; Fiebrink, Rebecca; Perry, Phoenix; González DÃaz, Carlos; Gibson, Ruth; Martelli, Bruno and Zbyszynski, Michael. 2021. 'Interactive Machine Learning for Embodied Interaction Design: A Tool and Methodology'. In: Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI ’21). Salzburg, Austria 14–17 February 2021.
Plant, Nicola; Gibson, Ruth; Diaz, Carlos Gonzalez; Martelli, Bruno; Zbyszynski, Michael; Fiebrink, Rebecca; Gillies, Marco; Hilton, Clarice and Perry, Phoenix. 2020. 'Movement Interaction Design for Immersive Media Using Interactive Machine Learning'. In: Proceedings of the 7th International Conference on Movement and Computing. Jersey City, NJ, United States 15 – 17 July 2020.
Gillies, Donald A and Gillies, Marco. 2020. 'Artificial Intelligence and Philosophy of Science from the 1990s to 2020'. In: Conference on the Philosophy of Science today: Seven perspectives (XXV Conference on Contemporary Philosophy and Methodology of Science). Ferrol, Spain 12-13th March 2020.
Gillies, Marco and Pan, Xueni. 2018. 'Virtual reality for social skills training'. In: VR/AR in Higher Education Conference 2018. Swansea, United Kingdom 12 September 2018.
Gillies, Marco. 2018. 'Creating Virtual Characters'. In: MOCO 2018 the 5th International Conference of Movement and Computing. Genova, Italy 28-30 June.
Collingwoode-Williams, Tara; Gillies, Marco; McCall, Cade and Pan, Xueni. 2017. 'The Effect of Lip and Arm Synchronization on Embodiment: A Pilot Study'. In: IEEE Conference on Virtual Reality and 3D User Interfaces (VR). Los Angeles, United States 18 - 22 March 2017.
Gillies, Marco. 2016. 'What is Movement Interaction in Virtual Reality for?'. In: 3rd International Symposium On Movement & Computing. Thessaloniki, Greece.
Gillies, Marco. 2016. 'What is Movement Interaction in Virtual Reality for?'. In: MOCO 2016: 3rd International Symposium On Movement & Computing. Thessaloniki, Greece.
Donald, Nicky and Gillies, Marco. 2015. 'Novel Dramatic and Ludic Tensions Arising from Mixed Reality Performance as Exemplified in Better Than Life'. In: International Conference on Interactive Digital Storytelling. Copenhagen, Denmark.
Cole, Tom; Cairns, Paul and Gillies, Marco. 2015. 'Emotional and Functional Challenge in Core and Avant-garde Games'. In: CHI Play 2015. London, United Kingdom.
Gillies, Marco; Brenton, Harry; Yee-King, Matthew; Grimalt-Reynes, Andreu and d'Inverno, Mark. 2015. 'Sketches vs Skeletons: Video Annotation Can Capture What Motion Capture Cannot'. In: Proceedings of the 2Nd International Workshop on Movement and Computing. Vancouver, Canada.
Gillies, Marco; Brenton, Harry and Kleinsmith, Andrea. 2015. 'Embodied Design of Full Bodied Interaction with virtual humans'. In: 2nd International Conference on Movement and Computing. Vancouver, Canada.
Gillies, Marco; Kleinsmith, Andrea and Brenton, Harry. 2015. 'Applying the CASSM Framework to Improving End User Debugging of Interactive Machine Learning'. In: ACM Intelligent User Interfaces (IUI). Atlanta, United States.
Brenton, Harry; Yee-King, Matthew; Grimalt-Reynes, Andreu; Gillies, Marco; Krivenski, Maria and d'Inverno, Mark. 2014. 'A Social Timeline for Exchanging Feedback about Musical Performances'. In: Proceedings of the 28th International BCS Human Computer Interaction. Southport, United Kingdom.
Brenton, Harry; Kleinsmith, Andrea and Gillies, Marco. 2014. 'Embodied Design of Dance Visualisations'. In: International Workshop on Movement and Computing. paris, France.
Mohd Mokhtar, Ezwan and Gillies, Marco. 2013. 'How I Animate: A Hand Gesture-Centric Technique'. In: EVA London 2013: Electronic Visualisation and the Arts. London, United Kingdom.
Gillies, Marco; Zapata Gomez, Shakti and Zimmer, Sebastian. 2013. 'Suzie’s Dance: reliving dance through motion capture animation of photographs'. In: Electronic Visualisation and the Arts. London, United Kingdom.
Gillies, Marco; Worgan, Max; Peppe, Hestia; Robinson, Will and Kov, Nina. 2011. 'Exploring Choreographers’ Conceptions of Motion Capture for Full Body Interaction'. In: The BCS Conference on Human Computer Interaction. Newcastle, United Kingdom.
Gillies, Marco. 2010. 'Bodily Non-verbal Interaction with Virtual Characters'. In: Kansei Engineering and Emotion Research. Paris, France.
Gillies, Marco; Zhang, Li and Barnden, J A. 2008. 'EMMA: an Automated Intelligent Actor in E-drama'. In: Proceedings of International Conference on Intelligent User Interfaces. Canary Islands, Spain 13th - 16th Jan 2008.
Pan, Xueni; Gillies, Marco and Slater, Mel. 2008. 'Male Bodily Responses during an Interaction with a Virtual Woman'. In: Intelligent Virtual Agents. Tokyo, Japan 2008.
Zhang, Li; Gillies, Marco; Barnden, J A and Hendley, R J. 2007. 'An Improvisational AI Agent and Emotionally Expressive Characters'. In: Workshop on Narrative Learning Environments, Supplementary Proceedings of the 13th International Conference of Artificial Intelligence in Education. Los Angeles, United States July 9-13, 2007.
Zhang, Li; Gillies, Marco; Roberson, D.; Oldroyd, Amanda and Barnden, J A. 2007. 'Emotionally Expressive Characters in E-drama'. In: In Proceedings of International Conference of Internet Technology and Secured Transactions. London, United Kingdom.
Pan, Xueni; Gillies, Marco; Sezgin, T M and Loscos, C. 2007. 'Expressing Complex Mental States Through Facial Expressions'. In: Second International Conference on Affective Computing and Intelligent Interaction. Lisbon, Portugal.
Dhaliwal, Kulwant; Gillies, Marco; O’Connor, John; Oldroyd, Amanda; Robertson, Dale and Zhang, Li. 2007. 'eDrama: Facilitating online role-play using emotionally expressive avatars.'. In: The AISB Workshop on Language, Speech and Gesture for Expressive Characters. UNDEFINED 2007.
Vinayagamoorthy, Vinoba; Gillies, Marco; Steed, A.; Tanguy, E.; Pan, Xueni; Loscos, C. and Slater, M.. 2006. 'Building Expression into Virtual Characters'. In: Eurographics Conference State of the Art Reports. Vienna, Austria 4-8 September, 2006.
Gillies, Marco; Crabtree, I. Barry and Ballin, Daniel. 2006. 'Individuality and Contextual Variation of Character Behaviour for Interactive Narrative.'. In: AISB Workshop on Narrative AI and Games. UNDEFINED 2006.
Gillies, Marco. 2006. 'Applying direct manipulation interfaces to customizing player character behaviour.'. In: International Conference on Entertainment Computing. UNDEFINED 2006.
Friedman, Doron and Gillies, Marco. 2005. 'Teaching Characters How to Use Body Language'. In: Intelligent Virtual Agents. Kos, Greece 12-14 September, 2005.
Gillies, Marco and Ballin, Daniel. 2004. 'Affective Interactions Between Expressive Characters'. In: Proceedings of the IEEE conference on Systems, Man and Cybernetics. The Hague, Netherlands.
Gillies, Marco and Ballin, Daniel. 2004. 'Integrating autonomous behavior and user control for believable agents'. In: Third international joint conference on Autonomous Agents and Multi-Agent Systems. Columbia University, New York 2004.
Gillies, Marco; Crabtree, Barry and Ballin, Daniel. 2004. 'Expressive characters and a text chat interface'. In: AISB workshop on Language, Speech and Gesture for Expressive Characters. University of Leeds, UK March, 2004.
Ballin, Daniel; Gillies, Marco and Crabtree, Barry. 2004. 'A Framework For Interpersonal Attitude And Non-Verbal Communication In Improvisational Visual Media Production'. In: 1st European Conference on Visual Media Production (CVMP). IEE, London, UK 15-16 March 2004.
Gillies, Marco; Ballin, Daniel and Csáji, Balázs Csanád. 2004. 'Efficient Clothing Fitting from Data.'. In: 12th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG). Plzen, Czech Republic 2-6 February 2004.
Gillies, Marco and Ballin, Daniel. 2003. 'A Model of Interpersonal Attitude and Posture Generation'. In: Workshop on Intelligent Virtual Agents. UNDEFINED.
Gillies, Marco; Ballin, Daniel and Dodgson, Neil. 2002. 'Integrating Internal Behavioural Models with External Expression'. In: PRICAI '02 International workshop on Lifelike Animated Agents: Tools, Affective Functions and Applications. Tokyo, Japan 2002.
Gillies, Marco; Dodgson, Neil and Ballin, Daniel. 2002. 'Autonomous Secondary Gaze Behaviours'. In: AISB workshop on Animating Expressive Characters for Social Interactions. Imperial College, London 2002.
Gillies, Marco and Dodgson, Neil. 1999. 'Invariants and Affordances for Walking in a Cluttered Environment'. In: Second Workshop on Intelligent Virtual Agents. University of Salford 1999.
Gillies, Marco and Dodgson, Neil. 1999. 'Psychologically-based Walking in a Cluttered Environment'. In: Eurographics `99 Short Papers and Demos. Milan, Italy 1999.
Gillies, Marco and Dodgson, Neil. 1999. 'Ball Catching: an example of psychologically-based behavioural animation'. In: Eurographics UK 17th annual conference. UK 1999.
Book Section
Havemann, Leo; Katan, Simon; Anstead, Edward; Gillies, Marco; Stroud, Joanna and Sherman, Sarah. 2023. Digitally supported assessment. In: Linda Amrane-Cooper; David Baume; Stephen Brown; Stylianos Hatzipanagos; Phillip Powell; Sarah Sherman and Alan Tait, eds. Online and Distance Education for a Connected World. London: UCL Press, pp. 195-210. ISBN 9781800084810
Gillies, Marco and Kleinsmith, Andrea. 2014. Non-representational Interaction Design. In: Mark (J. M.) Bishop and Andrew Martin, eds. Contemporary Sensorimotor Theory. 15 Switzerland: Springer International Publishing, pp. 201-208. ISBN 978-3-319-05106-2
Giannachi, Gabriella; Gillies, Marco; Kaye, Nick and Swapp, David. 2009. Mediating Performance Through Virtual Agents. In: Zsófia Ruttkay; Michael Kipp; Anton Nijholt and Hannes Högni Vilhjálmsson, eds. Intelligent Virtual Agents 2009. Amsterdam: Springer, pp. 439-445. ISBN 978-3-642-04379-6
Gillies, Marco; Ballin, Daniel; Pan, Xueni and Dodgson, Neil. 2008. Semi-Autonomous Avatars: A New Direction for Expressive User Embodiment. In: Lola Cañamero and Ruth Aylett, eds. Animating Expressive Characters for Social Interaction. John Benjamins Publishing Company, pp. 235-255. ISBN 9789027252104
Zhang, Li; Gillies, Marco; Barnden, J A; Hendley, R J; Lee, M G and Wallington, A W. 2007. Affect Detection and an Automated Improvisational AI Actor in E-drama. In: UNSPECIFIED, ed. Special Issue on Artificial Intelligence for Human Computing. Lecture Notes in Artificial Intelligence. (4451) Berlin/Heidelberg: Springer, pp. 339-358.
Gillies, Marco; Ballin, Daniel and Dodgson, Neil. 2003. Semi-Autonomous Avatars and Characters. In: Ruth Aylett and Lola Canamero, eds. Animating Expressive Characters for Social Interactions. John Benjamins.
Report
Mees, Annettte; Wright, Tim; Donald, Nicky; Gillies, Marco; Milne, Austin and Prime, Sian. 2015. Coney: Better Than Life. Project Report. NESTA, LONDON.
Gillies, Marco. 2001. Practical behavioural animation based on vision and attention. Technical Report. UCCL, Cambridge.
Software
Gillies, Marco. 2014. Gestyour.
Other
Devlin, Kate and Gillies, Marco. 2014. CO3355 Advanced graphics and animation subject guide. UCL, Goldsmtihs, University of London International Programme.